6 Guzimann
You need: any number of players aged 14 and over; 1 stone per player (rather flat), 1 tin can
Who is afraid of the Guzimann? Nobody! In Tyrolean, this creepy name refers to a guard. First, the players mark the throwing line and the so-called danger zone with a semi-circle, in which a can is placed. Then the first round of throwing: whoever throws their stone furthest away from the can is the Guzi man and must stand guard at the edge of the danger zone. Now any stone is placed on the can and one player after the other tries to hit the can and throw this stone into the area. If this is not successful, the player must stand by his stone after the throw without touching it. If he does touch it and is standing in the danger zone, the Guzi man can give him a high-five and appoint him as the new guardian. If a player hits the can, everyone in the danger zone can flee until the Guzi man has retrieved the stone and put the can back in the same place. If no one hits the can and all players are trapped, they must distract the guard in order to escape; for example, by one player seemingly grabbing the stone to lure the Guzi man away from another. As soon as a player is freed, he has another chance to score a hit with the next roll and free the prisoners.